
Fusion Introduction to Intermediate 3 Day Course
Our Fusion Introduction to Intermediate 3 Day Course offers a comprehensive introduction to the software, allowing you to gain in-depth insight into its capabilities, giving you the time you need to consolidate your new skills.
What: Hands-on practical course, day 3 allows for you to work on your projects and portfolio.
When: 3 day course
Time: 9:45pm - 4:00pm (45 minute lunch break)
Location: London Software Training, 17, Sheep Lane, London, E8 3FA
Your course price includes
- Expert teaching from practising architects, designers and software pros
- Hands-on, practical lessons - tailoring of syllabus and work on your projects
- Class recordings for revision and development
- LST certificate of completion for your CV and LinkedIn
Your tutors are designers, makers and architects, as well as software pros. They will guide you on the best way to apply for design roles or set-up a creative business, whilst teaching you all the key technical skills to make your CV and portfolio stand out from the crowd.
Autodesk Fusion fundamentals
- Feature-based modelling
- Parametric features
- Managing assembled designs
- Design documentation
Getting Started- Understanding workspaces
- Understanding projects
The Autodesk Fusion interface- Ribbon, BROWSER, accessing commands
Design navigation and display- Design navigation
- ViewCube
- Named views
- Design display
- Geometry selection
- Environment and effects
Managing your designs and project data- Importing and exporting data
- Using A360 and Fusion to manage data
- Version management
Create your first feature with quick shapes- Design units and origin
- Quick shape creation
Sketching
Introduction to sketching- Starting a new sketch
- Creating sketch objects
- Turning sketches into 3D objects
Sketch Entities- Line, spline, points
Rectangles- Circle, arcs
Dimensioning- Dynamic input
- Sketch dimensions and constraints
- Extruding and revolving a sketch
Additional entity types- Polygons, Ellipse
- Slot
- Tangent arch using a line
- Tangent line between circles or arcs
- Fillets
- Construction entities
Editing tools- Trim, Extend, Mirror
- Centre dimensions
- Radius or diameter dimensions
- Angular dimensions
- Over-constrained sketches
- Additional dimension tools
- Sketched secondary features
- Using existing geometry to project new geometry
3D modelling
The different modelling options available
Solid modelling- Direct modelling and history modelling
Parametric modelling
- Changing aspects of your model that automatically update
Part libraries and content
- Accessing standard parts
- Importing parts data into a design
Feature duplication tools
- Mirroring geometry
- Patterning features
- Rectangular and circular patterns
- Pattern on path
Pick and place features
- Fillets, chamfers, holes
- Editing pick and place features
Construction features
- Construction planes, axes and points
- Equations and parameters
Additional features
- Thread
- Press pull
Assemblies- Approach 1: traditional distributed design
- Approach 2: Top-down (multi-body)
Visualizations, rendered images and animations- Materials and appearances
- Decals
- Environments
- Rendering
- Animations
- Exploding assemblies
Drawings- Creating 2D drawings from a model
- Add dimensions, balloons and annotations
- Creating a Bill of Materials (BOM)
Importing CAD data- Importing other file types - documents, images, specifications